WE NEED YOUR INPUT
Wheelie-World is built to reflect reality. If a curb is too high in your local neighborhood, or a pedestrian crossing is dangerously angled, we want the engine's physics to reflect that exact frustration in the simulation.
MULTIPLAYER BETA FEEDBACK
The multiplayer servers are now live and streaming WebSockets across a global spatial grid. We need feedback on the interpolation engine: does the 250-meter High-Fidelity physics boundary feel smooth? Is the 1.5km "Ghosting" LOD swap noticeable? Do players stutter when navigating oceans?
FLAG CARTOGRAPHY TESTING
Check out the new Flag Cartography link in the sidebar to test our 3D interactive satellite globe. This engine parses user-dropped flags, automatically clusters them based on camera zoom, and provides direct teleport links back into the simulation.
HAVE AN IDEA?
Do you have a specific real-world location you want featured? Ideas for new wheelchair rigs, UI features, or control methods?
Reach out directly to the lead development team:
✉️ guv@caring4change.auPlease report any spatial desyncs or "floating" players to the developers.